sebp wrote: 
> I suppose the audio stream is already proxied by the server?
I'm not familiar with the way LMS handles streams, but I'm wondering
whether the server - when acting as a proxy for the players - could
cache the stream to disk (or to memory), and serve it to the players
from there.
It should then be possible to seek backward from the current position to
the beginning of the track, and seek forward up to what's been buffered,
shouldn't it?


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