sebp wrote: > I suppose the audio stream is already proxied by the server? I'm not familiar with the way LMS handles streams, but I'm wondering whether the server - when acting as a proxy for the players - could cache the stream to disk (or to memory), and serve it to the players from there. It should then be possible to seek backward from the current position to the beginning of the track, and seek forward up to what's been buffered, shouldn't it?
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