Hi folks, I thought this might be a good venue to approach the dev community on what would be necessary to get the Inguz convolution engine operable in an AU wrapper? Hugh wrote his engine in .NET and it employs the mono framework on OS X to function. But it works. So, there seems to be a real need for an AU-capable plugin for doing room correction and the off-the-shelfs employ unknown processes. Does anyone have the skill set here to get the Inguz engine workable in an AU environment or could some folks point me in a direction. It looks like the code is not all that long. Perhaps it could just be re-written in C# or something?
Best, sparky ------------------------------------------------------------------------ scintilla's Profile: http://forums.slimdevices.com/member.php?userid=11680 View this thread: http://forums.slimdevices.com/showthread.php?t=102604 _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
