Hi folks, I thought this might be a good venue to approach the dev
community on what would be necessary to get the Inguz convolution engine
operable in an AU wrapper?  Hugh wrote his engine in .NET and it employs
the mono framework on OS X to function.  But it works.  So, there seems
to be a real need for an AU-capable plugin for doing room correction and
the off-the-shelfs employ unknown processes.  Does anyone have the skill
set here to get the Inguz engine workable in an AU environment or could
some folks point me in a direction.  It looks like the code is not all
that long.  Perhaps it could just be re-written in C# or something?

Best,

sparky


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