OK thanks for the replies. It kinda surprised me but I realized suddenly I can just use python for both the classes and the scene description language for now. When I have fully ported the code I can then work on a custom language if necessary.
For those of you that know POV-Ray already and want to try out this program in its current incarnation called Kobldes, visit http://sourceforge.net/projects/kobldes/ -- You received this message because you are subscribed to the Google Groups "ply-hack" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
