OK thanks for the replies. It kinda surprised me but I realized suddenly I 
can just use python for both the classes and the scene description language 
for now. When I have fully ported the code I can then work on a custom 
language if necessary. 

For those of you that know POV-Ray already and want to try out this program 
in its current incarnation called Kobldes, visit 
http://sourceforge.net/projects/kobldes/ 

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