Hi Walter,

thanks a lot for the suggested modification. In fact the problem did not 
just appear with the GIF stopping too early. Especially when connections 
to/from the server were not really good there was the problem that the 
necessary resizing and re-positioning of the imgMap object took place 
*before* the image has actually been replaced. This had some strange 
effects like swapping back to the old image and then to the new.

I put in the onload event of the mapImg element all the 
resizing/re-positioning (function 'resetMapImgParams()') and it seems to 
work now much smoother. I put a modified version for testing on the 
server dl dir.
-> http://www.pmapper.net/dl/pmapper2_2005-12-12.zip.filepart

The modifications were just in the files map.phtml, xmlhttp.js and 
pmapper.js. I hope to ingest the new functions from pm 1.1.0 also into 
the next release of pm 2 before christmas.

Armin

Walter Lorenzetti wrote:
> Hi all,
> 
> with pmapper 2 i had a problem with loading gif...
> the loading gif hidden when the mapserver image it wasn't yet loaded 
> so this the effect it was very badly: there was too time gap from the end of 
> loading gif and the appaeared of mapserver image
> 
> i resolve it in this manner:
> in map.phtml file in img tag of main map i put 
> 
> onload="document.getElementById('loading').style.visibility='hidden';
> 
> Armin what do you think about it?
> 
> By 
> Walter
> 

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