On 25-Jun-2001 Rocco Caputo wrote:
> Multiple object layers have been possible for as long as multiple
> sessions have been.
>
> Your object layer can do anything you want it to, provided you have
> the talent, patience, and perseverance to write the code. You can
> build castles in the sky, but first you must invent strong enough air.
>
> A lower level poe layer will never require a higher level one. Poe
> has contributed to the evolution of people and programs, but I will
> not allow it to become monolithic.
>
> Every new layer should be more fun to use than the one just below it.
> You've done something wrong if your object layer isn't more fun that
> using poe itself.
This declaration of principal is very fine. It's also in accordance with
TMTOWTDI. However, I think having some sort of standard would improve
interoperability of the compontents. Especially if we hack out things
like Object relationships or the monitoring stuff. But then, I'm probably
dreaming.
-Philip