01-08-04 13.20, skrev Rocco Caputo p� [EMAIL PROTECTED] f�ljande:
>> A question to the group: there was some mention before of a multithreaded
>> POE in progress - What form will this functionality take? Any ideas how well
>> it will port to Windows?
>>
>> Just curious, since native multithreaded Windows processes can be hell to
>> debug sometimes.
>
> Threaded POE prototypes have always made sure that threads are
> optional. They have gone so far as to run anyway (albeit poorly) when
> threads are requested but not present.
And threads will work on win32! They probably work better there than
anywhere else!
--
Arthur