01-08-04 13.20, skrev Rocco Caputo p� [EMAIL PROTECTED] f�ljande:

>> A question to the group: there was some mention before of a multithreaded
>> POE in progress - What form will this functionality take? Any ideas how well
>> it will port to Windows?
>> 
>> Just curious, since native multithreaded Windows processes can be hell to
>> debug sometimes.
> 
> Threaded POE prototypes have always made sure that threads are
> optional.  They have gone so far as to run anyway (albeit poorly) when
> threads are requested but not present.

And threads will work on win32! They probably work better there than
anywhere else!

-- 
Arthur

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