On Mon, Aug 13, 2001 at 12:25:55AM +0200, [EMAIL PROTECTED] wrote:
>
> There are several POE::Relationship sub classes mentioned in the TODO file.
>
> I'd like to note that these are patterns which should be layered on a
> real link. these relationships (relations would be better) are called
> associations between objects (at least in UML and what I've seen so far).
> the ends of such associations have a given multiplicity and role(name)s.
> these roles identify interfaces on these ends. so interface definitions
> for sessions or objects (lets call them objects since they have the same
> properties...) should be used as well.
>
> but this is the object layer, actually. I wouldn't mind if it would be used
> widely (when one exists), but the last decision I heard from Rocco was that
> it shouldn't be included but strictly layered on top. However I do think
> that it would make sense for POE basics as well.
>
> I do want to include associations for POE::Script, which will exist soon.
> (the plans for it are done, I just need some more time, implementation won't
> be so hard). A well designed object layer would be better, but maybe we can
> use the script thing as a testcase and to make writing POE scripts more
> easily. Roughly it is a stack based method system that deals with parallelism
> in the POE way.
I added this to TODO, but it's not yet committed to CVS.
-- Rocco Caputo / [EMAIL PROTECTED] / poe.perl.org / poe.sourceforge.net