On Tue, Oct 16, 2001 at 09:39:59PM +0200, Arthur Bergman wrote: > > > Hi, > > > > did someone took a closer look at B::Generate? There was a section on > > poecentral about using it to interrupt sequential handler code at places > > where it would block (calls and lock requests basically). I just took a > > quick look at it yesterday but wasn't able to build it. > > And, does someone know if it is possibly to run several op threads > > concurrently? just interrupting them like any program being debugged so > > one must not modify the op tree ? > > What do you mean to run several op threads concurrenctly? That is ithreads.. > > In threads, do not modify the op tree.
Isn't ithreads real threading ? What I'd like to do is to run only parts of headers that don't block, checking for calls/lock-requests before the handler is run. That would/could work without ithreads, or is threading already stable enough. Until then fake threading could be useful as well (and fast I hope). torvald
