On Tue, Oct 16, 2001 at 09:39:59PM +0200, Arthur Bergman wrote:
> 
> > Hi,
> > 
> > did someone took a closer look at B::Generate? There was a section on 
> > poecentral about using it to interrupt sequential handler code at places
> > where it would block (calls and lock requests basically). I just took a
> > quick look at it yesterday but wasn't able to build it.
> > And, does someone know if it is possibly to run several op threads
> > concurrently? just interrupting them like any program being debugged so
> > one must not modify the op tree ?
>
> What do you mean to run several op threads concurrenctly? That is ithreads..
> 
> In threads, do not modify the op tree.

Isn't ithreads real threading ? What I'd like to do is to run only parts of
headers that don't block, checking for calls/lock-requests before the handler
is run. That would/could work without ithreads, or is threading already
stable enough. Until then fake threading could be useful as well (and fast
I hope).

torvald

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