"Rocco Caputo" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > On Mon, May 31, 2004 at 02:01:38PM +1000, Leigh Sharpe wrote: > > Hi all, > > Is it possible to pass information between states using > > POE::Component::Clinet::Ping? > > What I'm trying to do is ping the same target 5 times in succession, and > > then see if all pings come back in the same order as they left. I need to be > > able to tell, in the got_pong state, which packet has caused the state to be > > called. Under certain network conditoins, packets may come back out of > > order, and I need to know what order they arrived in. The request time isn't > > precise enough to tell. > > Any ideas? > > Please ignore my previous message. The SYNOPSIS code I copied has > errors. A new POE::Component::Client::Ping with better documentation > is on its way to the CPAN.
Thanks. > > Meanwhile... > > A single session cannot request multiple pings for the same address at > the same time. The component uses the session ID and request address > as a key into its internal data structures. A subsequent request will > overwrite a previous identical one. Can I respectfully disagree here? I'm doing it. Taking the "pinging multiple hosts" example from the cookbook and inserting the same address 5 times into @addresses gives me 5 responses, with enough difference between them to indicate that they are all separate pings. > > There is a workaround, however. The program could create six > sessions. Five would manage simultaneous pings, and a sixth would > trigger them in order and gather their responses. > > -- Rocco Caputo
