My plan would be to structure this POE tutorial in a similar manner as Stein's book "Official Guide to Programming with CGI.pm"
I like the layout of the book. Comments? --- Ofer Nave <[EMAIL PROTECTED]> wrote: > Cool. > > Would definitely love a comprehensive POE tutorial > that starts by: > > 1) introducing the core concepts, explaining how > they apply and what > problems they solve (IE, why the are useful) > 2) introducing each major POE component (kernel, > session, wheels, > filters, components, etc) piece by piece, explaining > the rational behind > the design and how to use them in your code > 3) provides a variety of use cases to give people > some patterns to learn > and more opportunities to achieve that "ah ha!" > moment where they > finally understand the nature of POE well enough to > apply it to new > situations (still haven't gotten there...) > 4) optionally, a guide to developing new components, > including what's a > good interface by poe standards > > I'll be happy to give constant feedback on any docs > you produce. :) > > -ofer > > Lamb Joseph wrote: > > >I will help on any part of POE development. > > > >I will work on the Intro/Tutorial documentation if > >needed. > > > > > > > > > > > > > > > >__________________________________ > >Do you Yahoo!? > >Yahoo! Mail - Easier than ever with enhanced > search. Learn more. > >http://info.mail.yahoo.com/mail_250 > > > > > > ===== Joseph Lamb __________________________________ Do you Yahoo!? Yahoo! Mail - You care about security. So do we. http://promotions.yahoo.com/new_mail