Mike Schilli wrote: > On Wed, 12 Sep 2007, Steven wrote: > Especially POE has a number of unusual concepts (why is a wheel called > a wheel again?) which need thorough explanations and probably even nice > drawings for the novice to understand what the hell is going on.
I guess because you shouldn't re-invent the wheel, use the existing one ... I think it's documented here: http://poe.perl.org/?POE_Documentation/Style_Concepts " ... so it was decided to make modular units out of them. Wheels were invented, replacing the ones being re-created with every program." > > -- Mike > > Mike Schilli > [EMAIL PROTECTED] >
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