Hi Phil,
I have sketched an object module that hides the POE under the hood. The
user "loads" the object and then calls the method run (!surprise!).
The run method in turn calls $poe_kernel->run. The problem may arise
when the user creates more similar objects in callbacks/event handlers
and calls the run on them.
The whole idea was to make the user of the objects POE ignorant.
In any case, if calling $poe_kernel->run from the POE loop may destroy
the universe, the question is:
how to detect that the POE loop is active?
Phil Whelan wrote:
Hi Yuri,
> What will happen if $poe_kernel->run called more than once?
What if it is called while in the POE loop?
I think it may tear a hole in the space-time continuum!
I'd be interested to see how you've structured your code to get this
to be called twice. I usually just do the following...
<set up sessions to run here>
POE::Kernel->run;
exit;
Cheers,
Phil
On Fri, Mar 14, 2008 at 4:49 PM, Yuri Shtil <[EMAIL PROTECTED]> wrote:
What if it is called while in the POE loop?
Matt Sickler wrote:
> Go right ahead. run() doesn't return until the POE loop completely
> shutsdown, so its somewhat pointless.
> IIRC, the wiki has an example where it does make sense.
>
> On Fri, Mar 14, 2008 at 3:54 PM, Yuri Shtil <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
>
> What will happen if $poe_kernel->run called more than once?
>
> If this is bad, is there a way to detect that the loop is already
> active.
>
> -- Yuri
>
>