Hi,
I am pretty new to POE. I just wrote a little sever application which is using POE::Wheel::SocketFactory to open a new listening TCP socket and later using POE::Wheel::ReadWrite on this socket to read input from the client. POE::Wheel::ReadWrite is using POE::Filter::Stream as it's filter, to get the raw data from the client. The client is sending a combined string of ascii and binary code. This is kinda working good so far, as long as I use my perl written test client. Whenever I use the C# client which my colleagues wrote and which will be the final client, once this is in production, it seems that the non-blocking socket is a problem. When the client side sends data, I receive the request and it is handled by the InputEvent. But the client data is not coming in just one stream, there seems to be some fragmentation, which is a problem because the next chunk of data from the client is handled as new request, which breaks the data verification process on the client side (authentication string, length of bytes that are sent from the client, and so on.). In my opinion this should be fixable by making the socket blocking, so the client is forced to wait for the server to reply back once the client flushed its request. Is there any way I could get POE::Wheel::ReadWrite blocking (e. g. by using a different POE Driver)? Here are some code examples of what I am doing: http://dokuleser.privatepaste.com/24c3c1eba5/qazgfiIeTA Any advice would be greatly appreciated. Thanks Winni