Author: bkuhn
Date: Sun Aug 17 21:26:45 2008
New Revision: 4298

URL: http://svn.gna.org/viewcvs/pokersource?rev=4298&view=rev
Log:
 [EMAIL PROTECTED]:  bkuhn | 2008-08-17 15:12:44 -0400
   * Player counts in pokerservice are generally updated by the PokerTable
     object, since that is the only object in the system constantly aware
     of who is observing and playing.  This is done through the
     PokerTable.joinPlayer() method.  However, there is one case, in which
     players bypass the joinPlayer() method.  Specifically, when they are
     (a) already logged in and (b) a tourney starts while they are logged
     in.  In this case, the method PokerService.tourneyGameFilled() then
     seats them at the table, and they never go through the usual join
     process.
 
     This commit adds the joinedCountIncrease() call needed in
     PokerService.tourneyGameFilled().

Modified:
    trunk/   (props changed)
    trunk/poker-network/pokernetwork/pokerservice.py
    trunk/poker-network/tests/test-pokerservice.py.in


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