Author: bkuhn
Date: Sun Aug 17 21:26:45 2008
New Revision: 4298
URL: http://svn.gna.org/viewcvs/pokersource?rev=4298&view=rev
Log:
[EMAIL PROTECTED]: bkuhn | 2008-08-17 15:12:44 -0400
* Player counts in pokerservice are generally updated by the PokerTable
object, since that is the only object in the system constantly aware
of who is observing and playing. This is done through the
PokerTable.joinPlayer() method. However, there is one case, in which
players bypass the joinPlayer() method. Specifically, when they are
(a) already logged in and (b) a tourney starts while they are logged
in. In this case, the method PokerService.tourneyGameFilled() then
seats them at the table, and they never go through the usual join
process.
This commit adds the joinedCountIncrease() call needed in
PokerService.tourneyGameFilled().
Modified:
trunk/ (props changed)
trunk/poker-network/pokernetwork/pokerservice.py
trunk/poker-network/tests/test-pokerservice.py.in
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