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Hello Johan,
Loic from poker-network development pointed me towards your direction about
getting at least the client to compile under cygwin.
I've ran into a couple of snags. To me it looks as if all 3 other parts of
poker-network need to be compiled for the client to link in their libs. So I
went to start at poker-eval. If I try to follow the README file and do the
autoreconf then try to run the configure, it complains that it can't find
the Makefile at the end of the configure (Note the weirdness with
".infig.status" on the last line)
configure: creating ./config.status
config.status: creating tests/run
config.status: creating Makefile
.infig.status: error: cannot find input file: Makefile
But if I unarc the source, skip the autoreconf, and just do the configure
then try to run a make, I get farther. Ultimately, the make errors out by
not being able to find the .h files that are in the poker-eval/include
directory. This seems like a fairly simple fix I think, I'm just not sure
where to set the poker-eval include dir in the Makefile.
If you have any advice, workarounds, fixes, etc for compiling the
poker-network suite in cygwin, I would love to hear about it.
Thanks a lot for your time, I really appreciate it.
Greg Scott
----- Original Message -----
From: "Loic Dachary" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[email protected]>; "Thierry Delamare" <[EMAIL PROTECTED]>
Sent: Saturday, September 23, 2006 1:47 AM
Subject: Re: Poker-network client
[EMAIL PROTECTED] writes:
> Hi Loic,
>
> I'm looking for a open source poker client/server application to have a
> few
> friends play with. My question is if the client for poker-network can be
> built for Win32 such as Windows XP. I notice there's a few files
> pertaining
> to cygwin. Does the client compile ok under cygwin?
johan euphrosine <[EMAIL PROTECTED]> recently had the 2D client
run under cygwin. But the result is "somewhere". That's a disease common
to many Free Software projects ;-)
Please pester him so that he tells you what he did. Also,
Thierry Delamare once updated the pok3d.com download page and removed
the references to the cygwin repository that will help you build the
client for cygwin. Please pester him to get that back.
> Rather than ask you all the particulars about how to compile the client
> under cygwin, do you know of anyone who routinely compiles the client
> that
> might be interested in giving me a few pointers? Basically, I'm looking
> to
> compile all the libs needed into the exe to make a standalone exe so my
> Win32 friends don't have to install the cygwin library and stuff. Feel
> free
> to forward this message and email address to them.
Noone is doing this at present. I guess the best for your
friends would be to have an autoextractible, native windows client. If
you're able to produce the first version, I'm willing to build it for
all upcoming versions and distribute it. Much in the same way the
poker-eval now has an autoextractible windows bundle (check
http://pokersource.org/developers/index.php and search for the XP
column that will lead you to
http://pokersource.org/packaging-farm/poker-eval/windows/windows/xp/).
> The server should be easy enough to build with gcc on my freebsd box
> where
> it'll run.
Yes. It runs on gentoo therefore it runs everwhere ;-) If you
can provide me with a freebsd chroot + port files for poker-eval /
pypoker-eval / poker-engine / poker-network, i'm also willing to
update the port in the packaging farm. My freebsd culture is old (> 6
years) but with some help from you I think it can become an officialy
supported platform, at least for the server side. It does not need to
be perfect, we can start with something that's half working. Better
than nothing.
Cheers,
--
+33 1 76 60 72 81 Loic Dachary mailto:[EMAIL PROTECTED]
http://dachary.org/loic/gpg.txt sip:[EMAIL PROTECTED]
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