This code works and returns swiftly:
print pokereval.poker_eval(
game = "holdem",
fill_pockets = 1,
pockets = [ ["As", "3s"], ["__", "__"]],
dead = [],
board = ["__", "Qs", "2c", "Ac", "Kc"]
)
This code takes very very long to calculate and usually ends up with a
glibc memory error of some kind:
print pokereval.poker_eval(
game = "holdem",
fill_pockets = 1,
pockets = [ ["As", "3s"], ["__", "__"], ["__", "__"]],
dead = [],
board = ["__", "Qs", "2c", "Ac", "Kc"]
)
Notice the only difference is one additional pocket of __, __.
BTW, does this mean the c poker-eval library is no longer maintained --
that the python one has replaced it?
--
edA-qa mort-ora-y
http://disemia.com/
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Have a look in my brain:
http://brainbrain.eu/
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