On Mon, 2009-06-22 at 19:01 +0200, Loic Dachary wrote:
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> Hi,
> 
> I would like the following implemented:
> 
> 0 System administration
> 
> A new machine will be created and a new network installed on it.. The
> table names, variants and betting structure (holdem, 5/10 no limit).

Are the default table names ok ?

> There must be two bots playing on the first two tables. The poker
> server must be configured with auto-refill set to the best buyin for
> the 5/10 no limit betting structure.

Does someone now the best buy in for 5-10-no-limit ? 2000 ?


>  The machine will be available at
> http://pmw.pokersource.info/. The web server configuration must be
> modified so that the home page is the poker game instead of a
> subdirectory of jpoker.
> 
> 1 jpoker skinning
> 
> The jpoker installation must be skinned with exactly the same skin as
> http://playformusic.com/, as found at
> http://unique.pokersource.info/p4m-new/skin.html. In addition, the
> login widget and the sign-up widget must be skinned using the same
> graphics as the login box and the sign-up form of
> http://playformusic.com/

Are you ok relying on a mercurial nested clone of jpoker in /usr/src
like unique.pokersource.info, rather than the packaged version ?

> 
> 2 sign-up widget
> 
> A sign-up widget must be implemented and integrated with the existing
> jpoker login box so that it is called when the user clicks on the
> sign-up button. The sign-up must pop a lightbox with at least three
> fields : login, password (password confirmation) and email address.
> It can be merged or inspired from the userinfo widget that allows
> editing of the database entry for a user. Upon validation the
> poker-network packet ( see pokerpacket.py ) creating an account with
> the email set must be sent. The error messages, if any, must be
> displayed in the standard poker dialog box. If success is notified to
> the jpoker client by the poker-network server, a confirmation message
> must be displayed and the sign-up form lightbox dismissed. The user
> must be logged in as a side effect ( he must not need to login after a
> successfull signup ).

If we use PackerPokerCreateAccount, the problem is that currently it is
bypassing newly introduced pokerauth (see pokerservice.py:5796).
sql = "INSERT INTO users (created, name, password, email, affiliate) values 
(%d, '%s', '%s', '%s', '%d')" % (seconds(), packet.name, packet.password, 
packet.email, packet.affiliate)

An alternative would be to use PacketPokerLogin, and userInfo to set the
email if the user creation succeed.

> Please let me know if something is unclear, I'll do my best to answer
> your questions.
> 

Thanks in advance for your answers.
-- 
Johan Euphrosine <[email protected]>

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