Erps, actual 'vulcanizing' video link:

http://www.youtube.com/watch?v=FvFfJ0ODj0Y&feature=youtu.be


On Wed, Jan 22, 2014 at 10:48 AM, Scott Miles <[email protected]> wrote:

> Remixing the polyfills is supposed to be relatively easy.  I assume the
> devil is in the details, so I made a couple of screen captures of me
> starting from a blank folder and building up functionality, ultimately
> constructing a single js file containing the platform remix.
>
> remixing:
> http://www.youtube.com/watch?v=MfZxqONVzJA&feature=youtu.be
>
> vulcanizing the js:
> http://www.youtube.com/watch?v=MfZxqONVzJA&feature=youtu.be
>
> The resulting files are zipped up here:
> https://drive.google.com/file/d/0BwsasHLO95kdQXQzLTN2czFjVW8/edit?usp=sharing
>
> Tools used: Node, Bower, Terminal, Notepad, Browser.
>
> IMO, Bower is preferred over Git here, because we are read-only users in
> this context, and we can take advantage of the dependency fetching.
>
> The videos are kinda blurry (sorry!) and I there is no commentary. I
> figured we can do progressive refinement on these materials if they are
> found to be useful.
>
>
>
>
> On Tue, Jan 21, 2014 at 5:15 PM, Rob Eisenberg <
> [email protected]> wrote:
>
>> Thanks for the feedback. Part of what I'm creating is similar to x-tags,
>> but with my own spin, based on my own experience building large scale
>> componentized UI. For now, while I'm prototyping, I think I'll just use the
>> platform.js file...but eventually I'm going to have to figure out how to do
>> a custom build without the shadow dom pieces.
>>
>>
>> On Tue, Jan 21, 2014 at 7:04 PM, <[email protected]> wrote:
>>
>>> Rob,
>>>
>>> I asked a similar question about the "necessity" of the Shadow DOM a few
>>> months ago -
>>> https://groups.google.com/forum/?fromgroups=#!topic/polymer-dev/oVWSsMhFDnc.
>>> Basic upshot was although the polyfills themselves don't have a
>>> *dependency* on the Shadow DOM, Polymer depends on it, and it will be
>>> used if you use platform.js as well, even if you are only planning on using
>>> part of the platform like custom elements.
>>>
>>> If you are looking for simple, non-shadow DOM pre-built library, x-tags
>>> is maybe the way to go (although from my experience, the x-tag community is
>>> way less active). It is the biggest issue we have with Polymer - the shadow
>>> DOM polyfill is a bit invasive, and degrades performance - in our case,
>>> polymer doubles the time to load a page compared to x-tags. We have decided
>>> we will need to try "re-package" parts of the Polymer platform in our own
>>> library to get the performance characteristics we require, which is a
>>> shame, because I really like the library and the layer of sugar it provides.
>>>
>>> Regards,
>>> Ian
>>>
>>>
>>>
>>> On Tuesday, January 21, 2014 8:45:49 AM UTC+11, Rob Eisenberg wrote:
>>>
>>>> I think I can answer my own #3 question. Looks like the easiest way to
>>>> do this is to use pull-all.sh
>>>> I'd still like to know about the necessity of shadow dom and any
>>>> availability of pre-built platform libraries.
>>>>
>>>>
>>>> On Mon, Jan 20, 2014 at 4:35 PM, Rob Eisenberg <
>>>> [email protected]> wrote:
>>>>
>>>>> Ok. I found that just a few minutes ago. It looks like there are lots
>>>>> of little pieces that may be missing from what I've got. I've got a few
>>>>> questions:
>>>>>
>>>>> 1. I purposefully excluded the shadow dom pieces from my build. Do you
>>>>> see any problems with that? Should custom elements still work, assuming 
>>>>> I'm
>>>>> not using shadow dom at all?
>>>>> 2. Where can I find the latest build of platform.js? Let's say I just
>>>>> want to make my life easy for now...and not do my own build. Where do I 
>>>>> get
>>>>> latest? None of the github releases seem to have any actual built 
>>>>> libraries
>>>>> in them.
>>>>> 3. Any advice on building this thing? There are tons of repositories.
>>>>> It seems like a major effort to track them all and keep an updated build
>>>>> happening...thoughts?
>>>>>
>>>>>
>>>>> On Mon, Jan 20, 2014 at 4:27 PM, Scott Miles <[email protected]>wrote:
>>>>>
>>>>>>  The build is sadly non-trivial, but you can start with the manifest
>>>>>> here:
>>>>>>
>>>>>> https://github.com/Polymer/platform-dev/blob/master/build.json
>>>>>>
>>>>>>
>>>>>> On Mon, Jan 20, 2014 at 12:21 PM, Rob Eisenberg <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> There's definitely a difference between my custom build of the
>>>>>>> pollyfills and platform.js. When I replace my build with platform.js, I 
>>>>>>> see
>>>>>>> the correct behavior. I would just use platform.js, but there's some 
>>>>>>> stuff
>>>>>>> in there I don't think I need..and I'm trying to get things down as 
>>>>>>> small
>>>>>>> as possible. Can someone point me to the build file for platform.js? I'd
>>>>>>> like to see if I can figure out what the real difference is.
>>>>>>>
>>>>>>>
>>>>>>> On Thursday, January 16, 2014 12:13:59 PM UTC-5, Rob Eisenberg wrote:
>>>>>>>>
>>>>>>>> I had a pretty nice custom element system build on the pollyfills
>>>>>>>> from Stable release 2013-11-07  When I updated to 0.1.2, everything 
>>>>>>>> broke.
>>>>>>>> I've been going throughout, fixing things bit by bit, but now I'm to a
>>>>>>>> point where I'm wondering if there's something wrong with Polymer. It 
>>>>>>>> seems
>>>>>>>> as if custom element binding are being evaluated before the element is
>>>>>>>> upgraded. I'm not sure about that, but I can't explain the behavior I'm
>>>>>>>> seeing any other way. Here's my custom element test code:
>>>>>>>>
>>>>>>>> var proto = Object.create(HTMLElement.prototype);
>>>>>>>>
>>>>>>>> proto.createdCallback = function () {
>>>>>>>>     this.customAttributes = {};
>>>>>>>>     console.log('created');
>>>>>>>> };
>>>>>>>>
>>>>>>>> proto.attachedCallback = function() {
>>>>>>>>     console.log('attached');
>>>>>>>> };
>>>>>>>>
>>>>>>>> proto.bind = function(name, value, oneTime) {
>>>>>>>>     console.log('bind', name, value, oneTime);
>>>>>>>> };
>>>>>>>>
>>>>>>>> proto.setAttribute = function(name, value) {
>>>>>>>>     console.log('setAttribute', name, value);
>>>>>>>> };
>>>>>>>>
>>>>>>>> proto.attributeChangedCallback = function(attrName, oldVal, newVal)
>>>>>>>> {
>>>>>>>>     console.log('attribute changed', attrName, oldVal, newVal);
>>>>>>>> };
>>>>>>>>
>>>>>>>> Object.defineProperty(proto, 'something', {
>>>>>>>>     get: function () {
>>>>>>>>         return this.customAttributes['something'];
>>>>>>>>     },
>>>>>>>>     set: function (val) {
>>>>>>>>         this.customAttributes['something'] = value;
>>>>>>>>         console.log('something change', value);
>>>>>>>>     }
>>>>>>>> });
>>>>>>>>
>>>>>>>> document.registerElement('dx-test', { prototype: proto });
>>>>>>>>
>>>>>>>> Then I use it inside of one of my templates like this:
>>>>>>>>
>>>>>>>> <dx-test something="{{someProperty}}"></dx-test>
>>>>>>>>
>>>>>>>> When I do this, the only callback that is fired is *createdCallback
>>>>>>>> * and by then it seems to have already parsed the bindings out.
>>>>>>>> This prevents me from having any custom *bind* logic and even from
>>>>>>>> reliably getting the value of my own property. If *something* is
>>>>>>>> not a primitive value, then attribute's value is the result of
>>>>>>>> *toString().*
>>>>>>>>
>>>>>>>> Am I doing something wrong here? Is this a bug?
>>>>>>>>
>>>>>>>  Follow Polymer on Google+: plus.google.com/107187849809354688692
>>>>>>> ---
>>>>>>> You received this message because you are subscribed to the Google
>>>>>>> Groups "Polymer" group.
>>>>>>> To unsubscribe from this group and stop receiving emails from it,
>>>>>>> send an email to [email protected].
>>>>>>>  To view this discussion on the web visit
>>>>>>> https://groups.google.com/d/msgid/polymer-dev/70e68a23-
>>>>>>> a5aa-4b1a-8b7e-48de9604325a%40googlegroups.com.
>>>>>>>
>>>>>>> For more options, visit https://groups.google.com/groups/opt_out.
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Rob Eisenberg,
>>>>> President - Blue Spire
>>>>> www.durandaljs.com
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Rob Eisenberg,
>>>> President - Blue Spire
>>>> www.durandaljs.com
>>>>
>>>
>>
>>
>> --
>> Rob Eisenberg,
>> President - Blue Spire
>> www.durandaljs.com
>>
>
>

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