I'm going to go slightly out on a limb and say that all of polymer-* is
deprecated in favor of core-*. So, the key set of things to port to Dart is
core-*. In particular, anything in PolymerLabs/* should be back burnered.


On Tue, Apr 8, 2014 at 9:21 AM, Eric Bidelman <[email protected]> wrote:

> I'm not sure there's much of a strategy other than cleaning up our
> offerings and making it more clear what is fully baked vs. a WIP.
>
> We're still in the process of refining what that core-* element set is.
> Some of the more useful polymer-* elements have been moved over and seen
> updates, gotten documentation, cleaned up, etc.. Others have simply been
> renamed (for now). Just note that the core-* set are the elements the
> Polymer team will invest in moving forward. Everything in PolymerLabs
> remains experimental until we feel it's ready for prime time.
>
> IMHO it's too soon to port an evolving set of elements...but no one is
> stopping you :)
>
>
> On Mon, Apr 7, 2014 at 11:07 PM, Günter Zöchbauer <[email protected]>wrote:
>
>> Hi,
>>
>> I'm porting polymer-elements to Dart. Currently I'm working on
>> polymer-animation and polymer-overlay.
>> I just saw that you moved several elements from PolymerLabs to Polymer
>> and renamed them
>> for example from polymer-overlay to core-overlay.
>> In this case it seems you also stripped some functionality (no dependency
>> on animation).
>> Other elements seem unchanged apart from the new name at least at first
>> glance.
>>
>> Can you please tell a a bit about the strategy behind this decision, so
>> that I can decide where it
>>  makes sense to focus time and energy?
>>
>> Thanks!
>> Günter
>>
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