Done...
https://github.com/Polymer/polymer-gestures/issues/68

thanks.   I'm trying hard to integrate the paper components because I
really like the tactile response.   It's not easy still though because my
app in an angular app, and while I see some ways out there that one can
bind the two together, i've only been able to get that working for a
variable.   what i need to find out how to get working is to be able to
call an API in my controller from the web-component.    If you happen to
know how pls point me in the right direction :)

I think angular team is working on being able to have angular traverse
shadow-com right?

anyway thanks!



On Thu, Oct 2, 2014 at 3:58 PM, <[email protected]> wrote:

> My tech stack is Appgyver Steroids app with Ionic.  I'm pulling in the
> paper elements cuz I like them.   BUT not all controls are there, like a
> date picker.  When I put in a standard date input (just html5) when I click
> it I get an error in polymer.  Is there any way I can put a catch in there
> so it's just ignored? I'd like to be able to co-mingle paper components and
> just standard html5.
>
> my input:
>  <label class="item item-input">
>   <span class="input-label">Date</span>
>   <input type="date">
> </label>
>
> the error:
> [Error] UNSPECIFIED_EVENT_TYPE_ERR: DOM Events Exception 0: The Event's
> type was not specified by initializing the event before the method was
> called.
> dispatchEvent ([native code], line 0)
> dispatchEvent (platform.js, line 13)
> dispatchEvent (polymer.js, line 11)
> fireEvent (polymer.js, line 11)
> up (polymer.js, line 11)
> up (polymer.js, line 11)
> processTouches (polymer.js, line 11)
> touchend (polymer.js, line 11)
> (anonymous function) ([native code], line 0)
> eventHandler (polymer.js, line 11)
> (anonymous function) ([native code], line 0)
> s (platform.js, line 12)
> r (platform.js, line 12)
> o (platform.js, line 12)
> m (platform.js, line 12)
>
> NOTE that I get this error when I attempt to use any form element in same
> page where i've loaded your platform.js and use paper components.
>
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-- 
thanks,
Jeff

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