Dear all,
The attached patch makes sure the mask of masked images are exported,
thereby ensuring all image streams are saved to file.
Regards,
Timothy Lee
diff --git a/utils/ImageOutputDev.cc b/utils/ImageOutputDev.cc
index 8aea9e7..a6af146 100644
--- a/utils/ImageOutputDev.cc
+++ b/utils/ImageOutputDev.cc
@@ -195,3 +195,22 @@ void ImageOutputDev::drawImage(GfxState *state, Object *ref, Stream *str,
fclose(f);
}
}
+
+void ImageOutputDev::drawMaskedImage(
+ GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ Stream *maskStr, int maskWidth, int maskHeight, GBool maskInvert) {
+ drawImage(state, ref, str, width, height, colorMap, NULL, gFalse);
+ drawImageMask(state, ref, maskStr, maskWidth, maskHeight,
+ maskInvert, gFalse);
+}
+
+void ImageOutputDev::drawSoftMaskedImage(
+ GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ Stream *maskStr, int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap) {
+ drawImage(state, ref, str, width, height, colorMap, NULL, gFalse);
+ drawImage(state, ref, maskStr, maskWidth, maskHeight,
+ maskColorMap, NULL, gFalse);
+}
diff --git a/utils/ImageOutputDev.h b/utils/ImageOutputDev.h
index 7583860..56c97a5 100644
--- a/utils/ImageOutputDev.h
+++ b/utils/ImageOutputDev.h
@@ -63,6 +63,17 @@ public:
virtual void drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap,
int *maskColors, GBool inlineImg);
+ virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr, int maskWidth, int maskHeight,
+ GBool maskInvert);
+ virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap);
private:
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