poppler/goo/FixedPoint.cc
Old Code
---int FixedPoint::mul(int x, int y) {
#if 1 //~tmp
return ((FixPtInt64)x * y) >> fixptShift;
New Changes
+++
FixPtInt64 FixedPoint::mul(FixPtInt64 x, FixPtInt64 y) {
#if 1 //~tmp
FixPtInt64 val;
val =((FixPtInt64)(x * y))>>fixptShift;
return val;
poppler/goo/FixedPoint.h
OldCode
--static FixedPoint make(int valA) { FixedPoint x; x.val = valA; return x; }
New changes
++ static FixedPoint make(FixPtInt64 valA) { FixedPoint x; x.val = valA;
return x; }
-- static int mul(int x, int y);
++ static FixPtInt64 mul(FixPtInt64 x, FixPtInt64 y);
-- static int div(int x, int y);
++ static FixPtInt64 div(FixPtInt64 x, FixPtInt64 y);
-- int val; // 16.16 fixed point
++ FixPtInt64 val; // 16.16 fixed point
--
Thanks
Amit Aggarwal
poppler/goo/FixedPoint.cc
Old Code
---int FixedPoint::mul(int x, int y) {
#if 1 //~tmp
return ((FixPtInt64)x * y) >> fixptShift;
New Changes
+++
FixPtInt64 FixedPoint::mul(FixPtInt64 x, FixPtInt64 y) {
#if 1 //~tmp
FixPtInt64 val;
val =((FixPtInt64)(x * y))>>fixptShift;
return val;
poppler/goo/FixedPoint.h
OldCode
--static FixedPoint make(int valA) { FixedPoint x; x.val = valA; return x; }
New changes
++ static FixedPoint make(FixPtInt64 valA) { FixedPoint x; x.val = valA;
return x; }
-- static int mul(int x, int y);
++ static FixPtInt64 mul(FixPtInt64 x, FixPtInt64 y);
-- static int div(int x, int y);
++ static FixPtInt64 div(FixPtInt64 x, FixPtInt64 y);
-- int val; // 16.16 fixed point
++ FixPtInt64 val; // 16.16 fixed point
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