Am 28.12.2010 16:51, schrieb Albert Astals Cid:
A Dimarts, 28 de desembre de 2010, vàreu escriure:
Am 27.12.2010 19:40, schrieb Albert Astals Cid:
A Dilluns, 27 de desembre de 2010, Thomas Freitag va escriure:
Thanks for immediately starting regtesting.
Thought You're in xmas vacation or have enough to do releasing 0.16.0.
Here the correction for the artefacts by pdftoppm, I made a small
mistake when optimizing my code.
Found some more problems, i found a pdf in which it seems that a circle
is not totally filled, sending you the files.
Albert
Playing once again patch ping pong with You. Hope, we can finish the
game until end of this week :-)
This PDF was a real headscratcher: Okay, I had some rounding problems
calculating the size of the bitmap needed for the pattern. But that
wasn't the main reason. The main reason was that only the half of the
circles are painted with radial pattern, and the clipping path was
exactly on the diameter and the outer line of the circle. Therefore the
use antialiasing has the effect, that is seems that the circles are not
totally filled. You can see that in the middle line of the circles with
the former patch.
Because there is no way to decide on the values of the shading
parameters wether to use antialiasing or not, I changed my mind with
heavy heart not using antialiasing on radial shading pattern. At least
the wine glass is still looking better.
I'm getting a out of memory error when rendering the second page of
9af89586e41a631f6b114a7f7bc5beaf 1und1_DSL_Flyer_partner.pdf
i think you sent me this file, if you need it mail me and i'll send it back to
you again.
No, I didn't send You this file, but You already sent me the link to it
because of bug 27208, so I have it.
The problem seems to be that when you calculate the scale in
SplashRadialPattern constructor it ends up being infinite which in tourn tries
to allocate a bitmap of infxinf in size which fails :D
Yes, You're true. Changing the order a little bit, calculating width &
height before rounding the bounding box, solves it:
width = xMax - xMin;
height = yMax - yMin;
xMin = splashRound(xMin);
xMax = splashRound(xMax);
yMin = splashRound(yMin);
yMax = splashRound(yMax);
BUT: pdftoppm crashes with page two in Splash::blitTransparent(), so not
in the new routines, but I want to solve that, too, before sending You a
complete new patch.
Thomas
Albert
Please try the new attached patch,
Thomas
Thomas
Am 27.12.2010 02:07, schrieb Albert Astals Cid:
A Dilluns, 27 de desembre de 2010, Albert Astals Cid va escriure:
A Diumenge, 26 de desembre de 2010, Thomas Freitag va escriure:
Am 04.11.2010 22:26, schrieb Albert Astals Cid:
Hi, i just commited the patch to splash with antialias and shadings,
really good work!
Now, it seems you are both magicians so i'm asking another wish :D
Of course only do this if you feel like it's fun ;-)
Have a look at the ducks and roses at
http://www.acquerra.com.au/poppler/img_0.pdf
Do you guys feel like trying to fix it?
Albert
Hi Albert!
As I already mentioned, I had a deeper look at the ducks& roses,
and espially at the wine glass.
I encountered, that there is no way to solve that in Gfx.cc, and
therefore I implemented radial shading in SplashOutputDev now. It
took me "some" days, more effort then I thought before beginning,
but the result is really beautiful, therefore I attach not only the
patch but the rendering result too, so that You can immediately
what I mean with beautiful :-)
Take it a belated xmas gift for the poppler community :-)
Good work :-)
I've found a regression though, if you run pdftotext with and without
the pdf file i'll send you in private, you'll see that the lower left
square has some "random" white pixels that are not there without the
patch.
s/pdftotext/pdftoppm :D
Albert
Albert
Best regards,
Thomas
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