poppler/Gfx.cc |    3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

New commits:
commit bb25c0d46f1f0e037805f0c6dde07f3ea9c9320c
Author: Albert Astals Cid <aa...@kde.org>
Date:   Tue May 29 00:55:28 2018 +0200

    Gfx::doRadialShFill: Initialize colorA, colorB and colorC
    
    fixes oss-fuzz/8587

diff --git a/poppler/Gfx.cc b/poppler/Gfx.cc
index 4183e4f7..572f435c 100644
--- a/poppler/Gfx.cc
+++ b/poppler/Gfx.cc
@@ -2903,7 +2903,7 @@ void Gfx::doRadialShFill(GfxRadialShading *shading) {
   double xMin, yMin, xMax, yMax;
   double x0, y0, r0, x1, y1, r1, t0, t1;
   int nComps;
-  GfxColor colorA, colorB;
+  GfxColor colorA = {}, colorB = {}, colorC = {};
   double xa, ya, xb, yb, ra, rb;
   double ta, tb, sa, sb;
   double sz, xz, yz, sMin, sMax;
@@ -3079,7 +3079,6 @@ void Gfx::doRadialShFill(GfxRadialShading *shading) {
         // same color does not mean all the areas in between have the same 
color too
         int ic = ia + 1;
         for (; ic <= ib; ic++) {
-          GfxColor colorC;
           const double sc = sMin + ((double)ic / (double)radialMaxSplits) * 
(sMax - sMin);
           const double tc = t0 + sc * (t1 - t0);
           getShadingColorRadialHelper(t0, t1, tc, shading, &colorC);
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