CVSROOT: /cvs
Module name: ports
Changes by: [email protected] 2020/03/07 19:15:51
Modified files:
emulators/dolphin: Makefile distinfo
emulators/dolphin/patches:
patch-Source_Core_Core_ConfigManager_cpp
patch-Source_Core_Core_HW_WiimoteReal_IOhidapi_cpp
emulators/dolphin/pkg: PLIST-main PLIST-nogui
Added files:
emulators/dolphin/patches: patch-CMakeLists_txt
patch-Externals_soundtouch_SoundTouch_cpp
patch-Externals_soundtouch_SoundTouch_h
patch-Source_Core_AudioCommon_AudioStretcher_h
patch-Source_UnitTests_CMakeLists_txt
emulators/dolphin/pkg: README-nogui
Log message:
fix dolphin on many platforms by disabling unneeded LLVM integration
- move to commit from June 2019 because gamepad interface breaks
afterwards.
- remove dependency on pulseaudio (highly requested); use cubeb audio
backend now
- enable unit tests - thanks Nam! All tests pass.
- rename the bundled SoundTouch header to avoid conflict with installed
SoundTouch
- add a README that specifies the (very high) datasize requirements.
Based on a diff by Nam Nguyen who did most of the heavy lifting here.
Passes portcheck, make port-lib-depends-check, and runs a test Gamecube
ROM without issues.