On Sat, Mar 12, 2022 at 09:12:55AM -0700, Thomas Frohwein wrote:
> CVSROOT: /cvs
> Module name: ports
> Changes by: [email protected] 2022/03/12 09:12:55
>
> Modified files:
> games/libgdx : Makefile
> Added files:
> games/libgdx : Makefile.inc
[...]
> Log message:
> branch libgdx out into parallel versions, at this point 1.9.9 and 1.9.11.
> This is due to a lack of backwards compatibility; all these and others
> are full versions.
> Separate versions can be installed at the same time; there are no file
> conflicts. 1.9.9 will allow running Urtuk the Desolation.
> At this point, remove the scripts libgdx-{setup,run} as they don't fit
> in this layout anymore.
For anyone who may be relying on the scripts at this point, I'm
preserving them for now at
https://thfr.info/scripts/libgdx-{setup,run}.sh.
And for those more facile with GitHub Gists:
libgdx-setup.sh:
https://gist.github.com/rfht/25e9cc9ed4cd2280941325eec9e97e17
libgdx-run.sh:
https://gist.github.com/rfht/93d6ac68eee4ebf4b0b9acbd2ce39f1d
You may need to adjust paths to account for version directory in
/usr/local/share/libgdx/$VERSION/.
A more sophisticated solution for running the software is in the
works...