CVSROOT: /cvs
Module name: ports
Changes by: [email protected] 2022/06/11 06:55:20
Modified files:
games/godot : Makefile
Removed files:
games/godot/patches: patch-core_io_SCsub
patch-core_io_compression_cpp
patch-core_io_compression_h
patch-core_project_settings_cpp
patch-core_ustring_h
Log message:
games/godot: get rid of some patches no longer needed
patch-core_ustring_h was about an implicit copy ctor, upstream fixed it
long ago in a different way.
The other patches were a revert for the use of long-distance matching in
zstd but that's been available without pooking at the zstd internals for
some time already.