CVSROOT: /cvs
Module name: ports
Changes by: [email protected] 2026/05/11 21:32:33
Modified files:
games/godot/pack2: Makefile
games/godot/pack2/patches: patch-SConstruct patch-drivers_SCsub
patch-platform_linuxbsd_detect_py
patch-platform_linuxbsd_os_linuxbsd_cpp
patch-platform_linuxbsd_os_linuxbsd_h
patch-platform_linuxbsd_x11_display_server_x11_cpp
Added files:
games/godot/pack2/patches: patch-core_input_input_cpp
patch-drivers_sdl_SCsub
patch-drivers_sdl_SDL_build_config_private_h
patch-drivers_sdl_joypad_sdl_cpp
patch-drivers_sdl_joypad_sdl_h
patch-platform_linuxbsd_SCsub
patch-platform_linuxbsd_joypad_linux_cpp
patch-platform_linuxbsd_joypad_linux_h
patch-platform_linuxbsd_x11_display_server_x11_h
Log message:
Backport SDL3 gamecontroller backend, enabling gamecontroller support
now also on godot/pack2. Also suspend XScreenSaver, so that Godot
doesn't put display to sleep when playing with gamecontroller.
Tested with Derelict Star and Primal Planet.