CVSROOT:        /cvs
Module name:    ports
Changes by:     [email protected]    2026/05/11 21:32:33

Modified files:
        games/godot/pack2: Makefile 
        games/godot/pack2/patches: patch-SConstruct patch-drivers_SCsub 
                                   patch-platform_linuxbsd_detect_py 
                                   patch-platform_linuxbsd_os_linuxbsd_cpp 
                                   patch-platform_linuxbsd_os_linuxbsd_h 
                                   
patch-platform_linuxbsd_x11_display_server_x11_cpp 
Added files:
        games/godot/pack2/patches: patch-core_input_input_cpp 
                                   patch-drivers_sdl_SCsub 
                                   patch-drivers_sdl_SDL_build_config_private_h 
                                   patch-drivers_sdl_joypad_sdl_cpp 
                                   patch-drivers_sdl_joypad_sdl_h 
                                   patch-platform_linuxbsd_SCsub 
                                   patch-platform_linuxbsd_joypad_linux_cpp 
                                   patch-platform_linuxbsd_joypad_linux_h 
                                   
patch-platform_linuxbsd_x11_display_server_x11_h 

Log message:
Backport SDL3 gamecontroller backend, enabling gamecontroller support
now also on godot/pack2. Also suspend XScreenSaver, so that Godot
doesn't put display to sleep when playing with gamecontroller.
Tested with Derelict Star and Primal Planet.

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