CVSROOT:        /cvs
Module name:    ports
Changes by:     [email protected]    2026/06/25 12:32:31

Modified files:
        games/godot/pack1: Makefile 
        games/godot/pack1/patches: patch-drivers_SCsub 
                                   patch-platform_x11_SCsub 
                                   patch-platform_x11_detect_py 
                                   patch-platform_x11_os_x11_cpp 
                                   patch-platform_x11_os_x11_h 
Added files:
        games/godot/pack1/patches: patch-SConstruct 
                                   patch-core_os_input_h 
                                   patch-drivers_sdl_SCsub 
                                   patch-drivers_sdl_SDL_build_config_private_h 
                                   patch-drivers_sdl_joypad_sdl_cpp 
                                   patch-drivers_sdl_joypad_sdl_h 
                                   patch-main_input_default_cpp 
                                   patch-main_input_default_h 
                                   patch-platform_x11_joypad_linux_cpp 
                                   patch-platform_x11_joypad_linux_h 
Removed files:
        games/godot/pack1/files/ujoy: joypad_openbsd.cpp 
                                      joypad_openbsd.h 

Log message:
Backport the SDL3 gamecontroller backend from Godot 4.x to Godot 3
(godot/pack1). This replaces the thus far "homegrown" gamecontroller
backend code. Tested with PS4 controller and multiple games.

"makes a lot of sense" op@

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