CVSROOT:        /cvs
Module name:    ports
Changes by:     [email protected]  2011/12/13 05:51:17

Modified files:
        games/quake    : Makefile distinfo 
        games/quake/pkg: DESCR-libs DESCR-main DESCR-server PLIST-libs 

Log message:
- enable on sparc64
- use official distfile and set EPOCH
- sort WANTLIB and depends a little
- builds now with bsd make
- switch to ipv4 networking, leave ipv6 disabled -> ipv4 works out of the box
- remove asm optimization bits, got it to build but it crashes the client
- mention upstream's nice docs
- some fixes that went straight to upstream

Quake has some audio bugs that cause stuttering. If you experience any
stuttering you should try without sndiod or make sndiod block size larger (-b).
Note that the bigger the sndiod block size is, the bigger the latency becomes
between video and audio.

from Antti Harri (MAINTAINER)

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