CVSROOT: /cvs
Module name: ports
Changes by: [email protected] 2012/04/07 02:32:33
Modified files:
games/wesnoth : Makefile distinfo
games/wesnoth/patches: patch-src_clipboard_cpp
patch-src_multiplayer_create_cpp
patch-src_network_cpp
patch-src_network_hpp
patch-src_preferences_cpp
patch-src_server_server_cpp
games/wesnoth/pkg: DESCR PFRAG.no-lite PLIST
Added files:
games/wesnoth/patches: patch-po_LINGUAS
Removed files:
games/wesnoth/patches: patch-Makefile_am patch-configure_ac
patch-doc_man_Makefile_am
patch-src_game_cpp
patch-src_widgets_menu_hpp
Log message:
Update wesnoth to the latest release 1.10.1.
General difference (for ports infrastructure):
- switch to cmake build system
- drop external lua and use internal patched version
- set SEPARATE_BUILD=flavored to avoid extracting a lot of data for every arch
- removed superfluous dependency to devel/sdl
- drop tinygui FLAVOR
Full changelog is here:
http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog
OKs from jasper@ (maintainer), aja@, pascal@, cmake-wise OK from dcoppa@
Positive feedback from Antti Harri and Bryan Linton via ports@