CVSROOT:        /cvs
Module name:    ports
Changes by:     [email protected]   2012/04/07 02:32:33

Modified files:
        games/wesnoth  : Makefile distinfo 
        games/wesnoth/patches: patch-src_clipboard_cpp 
                               patch-src_multiplayer_create_cpp 
                               patch-src_network_cpp 
                               patch-src_network_hpp 
                               patch-src_preferences_cpp 
                               patch-src_server_server_cpp 
        games/wesnoth/pkg: DESCR PFRAG.no-lite PLIST 
Added files:
        games/wesnoth/patches: patch-po_LINGUAS 
Removed files:
        games/wesnoth/patches: patch-Makefile_am patch-configure_ac 
                               patch-doc_man_Makefile_am 
                               patch-src_game_cpp 
                               patch-src_widgets_menu_hpp 

Log message:
Update wesnoth to the latest release 1.10.1.

General difference (for ports infrastructure):
- switch to cmake build system
- drop external lua and use internal patched version
- set SEPARATE_BUILD=flavored to avoid extracting a lot of data for every arch
- removed superfluous dependency to devel/sdl
- drop tinygui FLAVOR

Full changelog is here:
http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog

OKs from jasper@ (maintainer), aja@, pascal@, cmake-wise OK from dcoppa@
Positive feedback from Antti Harri and Bryan Linton via ports@

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