root:/usr/ports/games/fs2open # make all
...
/usr/ports/work/usr/ports/games/fs2open/work/fs2open.github.com-release_22_2_0/code/graphics/vulkan/VulkanRenderer.cpp:794:21:
error: no viable overloaded '='
m_graphicsPipeline =
m_device->createGraphicsPipelineUnique(nullptr, pipelineInfo);
~~~~~~~~~~~~~~~~~~ ^
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anyone else getting this error that stops the build? Suggestions on how
to fix?
(I can edit the source code if I knew what it is complaining about)
-andyf
<https://www.positioniseverything.net/no-viable-overloaded>
"No viable overloaded ‘=’ error code occurs when you are working in C++
programming. The error code offers no direction as to what caused the
error, and there is even less known about how you can fix it."