On Wednesday 20 July 2005 05:51 pm, Edd Barrett wrote:
> On 20/07/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > I've managed to get quake2 running on OpenBSD i386. Sound doesn't work.
> > but maybe if you play around with SDL you can get sound working too.
> >
> > it's not a port but make install works fine
> > Game data files are not
> > included
> >
> > http://web.telia.com/~u82807210/openbsd_quake2-0.2.1.tar
>
> Hi,
>
> Compiles and I think works. I say think, because I dont have to pak
> file (and colormap.pcx?) of the game. I will have to take my cdrom to
> work to use a windows machine and install to get the damned install
> files.
>
> I'm going to write a port, as I dont like doing make install manually.
> I see it is based on quake2forge. I have downloaded and diffed against
> the original sources. Did you write the patches yourself?
>
> When I have this part in port form, I am going to see if your patches
> apply cleanly to the newer release.
>
> Thanks for your help

You might be able to get them from idsoftware since they open sourced quake2
Look around here possibly: ftp://ftp.idsoftware.com/idstuff/quake2/unix

You probably could just copy out the required files straight off of the cdrom 
which does not require a windows machine of course or do they have some sort 
of silly compressed version that is only uncompressed after install?

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