On Wednesday 20 July 2005 05:51 pm, Edd Barrett wrote: > On 20/07/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > I've managed to get quake2 running on OpenBSD i386. Sound doesn't work. > > but maybe if you play around with SDL you can get sound working too. > > > > it's not a port but make install works fine > > Game data files are not > > included > > > > http://web.telia.com/~u82807210/openbsd_quake2-0.2.1.tar > > Hi, > > Compiles and I think works. I say think, because I dont have to pak > file (and colormap.pcx?) of the game. I will have to take my cdrom to > work to use a windows machine and install to get the damned install > files. > > I'm going to write a port, as I dont like doing make install manually. > I see it is based on quake2forge. I have downloaded and diffed against > the original sources. Did you write the patches yourself? > > When I have this part in port form, I am going to see if your patches > apply cleanly to the newer release. > > Thanks for your help
You might be able to get them from idsoftware since they open sourced quake2 Look around here possibly: ftp://ftp.idsoftware.com/idstuff/quake2/unix You probably could just copy out the required files straight off of the cdrom which does not require a windows machine of course or do they have some sort of silly compressed version that is only uncompressed after install?
