On Fri, Feb 12, 2021 at 10:33:30AM -0800, Ryan Freeman wrote: > On Fri, Feb 12, 2021 at 09:39:26AM -0800, Ryan Freeman wrote: > > Hold off on this, it seems the CMake-based build process does in fact > > still build crispy-hexen and crispy-strife games. I mistakenly assumed > > the autotools build system was still sufficient here. > > > > I will restart this with CMake instead, apologies for the noise. > > > > Well, this got a bit more complicated than I anticipated. **snip**
I was on the right path the first time, autotools is definitely preferred. I've reattached the port with one minor change: rename default.cfg.5 and heretic.cfg.5 to crispy_default.cfg.5 and crispy_heretic.cfg.5. I've made a note in the README about this. OK?
crispy-doom.tar.gz
Description: application/tar-gz