Le vendredi 01 mars 2024 à 22:12 -0500, Thomas Frohwein a écrit :
> Hi,
> 
> Please find attached the port of KeeperRL, an open source game in the
> spirit of Dungeon Keeper or Overlord. This means that this game is
> about reversing the role of tropy RPG heroes and villains, and tasking
> the player with building a dungeon, raiding nearby villages,
> collecting resources, building traps for heroes that try to attack the
> dungeon, etc. This has been in development for many years and now has
> seen the 1.0 release.
> 
> The port is built with C++, using the usual suspects of openal and
> sdl2 libraries. It comes with free (and primitive) assets that can be
> used, though the better supported way is to run the commercially
> available game which includes music, sound effects, nicer graphics, and
> a tutorial. The website links to all places where those can be obtained
> [1], including itch.io, GOG.com.
> 
> I've launched both versions and played through the tutorial with the
> commercial version. The README explains how to launch each one. A few
> more technical notes about the port:
> 
> - It currently builds with Steam features that link to the goldberg
>   emulator library. There is a flag to skip Steam integration
>   (NO_STEAMWORKS), but that currently runs into build problems with
>   missing Steam-related symbols. Hopefully with future updates, the
>   Steam/goldberg dependency can be dropped.
> - While the 1.0 release has been announced officially and the engine
>   itself advertises version 1.0, there is no 1.0 GitHub release or tag.
> 
> ok for import?
> 
> [1] https://keeperrl.com/

sounds cool!

can you play the free ascii version with this port? you said it comes
with free assets, while on the official website there is either the paid
or free ascii version, does this mean open source users have an
advantage here? :-)

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