if blender works with it, using the separate port as a LIB_DEPENDS makes more sense.

--
 Sent from a phone, apologies for poor formatting.

On 7 November 2025 18:51:46 Andrew Hewus Fresh <[email protected]> wrote:

Ping

As suspected by sthen@, having this installed does cause
graphics/blender to pick it up.  I can work up a patch, but not sure
whether adding a LIB_DEPENDS or fixing it not to find the external
version is better.

Neither kicad or godot4 seem to pick it up though.


On Wed, Oct 01, 2025 at 08:08:28PM -0700, Andrew Hewus Fresh wrote:
This is a requirement of OpenSCAD now, needed to update to a working nightly.

You an also see it on my cvsweb or anoncvs checkout:

https://cvs.afresh1.com/cgi-bin/cvsweb/mystuff-openscad/

$ cvs -d [email protected]:/cvs co mystuff-openscad

Comments, OK to import?

Manifold is a geometry library dedicated to creating and operating
on manifold triangle meshes. A manifold mesh is a mesh that represents
a solid object, and so is very important in manufacturing, CAD,
structural analysis, etc. Manifold also supports arbitrary vertex
properties and enables mapping of materials for rendering use-cases.
Our primary goal is reliability: guaranteed manifold output without
caveats or edge cases. Our secondary goal is performance: efficient
algorithms that make extensive use of parallelization, or pipelining
when only a single thread is available.



--
andrew

Mountain Dew and doughnuts...
    because breakfast is the most important meal of the day.

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