On Sat, Nov 10, 2007 at 11:51:59AM +0100, Simon Bertrang wrote: > On Sun, Oct 28, 2007 at 04:55:11AM +0200, Antti Harri wrote: > > > > Hi, > > > > From homepage: > > "LinCity-NG is a City Simulation Game. It is a polished and improved > > version of the classic LinCity game. Within the scope of the GoTM project > > at happypenguin we have created a new iso-3D graphics engine, with a > > completely redone and modern GUI." > > > > http://lincity-ng.berlios.de/wiki/index.php/Main_Page#Screenshots > > > > It's available at: > > > > http://users.openbsd.fi/iku/opensource/openbsd-ports/openbsd_port_lincity-1.1.1.tar.gz > > > > At the time of this writing the main site was timeouting, > > wait patiently because the fallback of ports framework > > tries freebsd's mirror that has it. > > > > Attached is a tweaked version: > - use MASTER_SITE_BERLIOS for MASTER_SITES > - format a bit > - add RUN_DEPENDS=::devel/desktop-file-utils and entries to PLIST > - slightly change CONFIGURE_ENV use > - install manpage > > Tested on amd64 in sdl and gl mode without regressions. > > Any thoughts, reports or objections?
I like it !! It works fine too on i386, windowed/fullscreen SDL an GL mode (but GL is slow). (Btw, changes you made are ok for me.) Landry
