Hi,

Attached is a new port of Ren'Py 8.5.3, the visual novel engine.
https://www.renpy.org/

games/renpy was removed on 2025-10-18 ("remove py2-only ports/games/renpy (has been marked BROKEN for over a year with no interest) and pygame_sdl2 (only used by renpy); upstream has a newer version supporting Python 3 and newer Cython if someone wants to readd it").

This is that re-add: upstream is Python 3 with current Cython, and pygame_sdl2 has been absorbed into the Ren'Py tree, so it is a single port now, with no pygame_sdl2 to bring back.

Notes:

- One build workaround: upstream's setup.py derives CFLAGS/LDFLAGS from pkg-config but never CXXFLAGS, so the single C++ module misses the SDL2 include path; the port adds the pkg-config cflags via CPPFLAGS in do-build. Already fixed properly upstream, so this disappears at the next release update. - One patch: a backport of upstream's fix for Python 3.14 (where functools.partial became a method descriptor), without which any save/persistent file containing a datetime fails to unpickle. - The launcher, template projects and bundled games are installed under share/renpy, following the old port's layout.

Tested on amd64/-current (Intel HD 6000): builds from scratch, packages, installs and deinstalls cleanly; `renpy the_question lint` passes headless from the installed package; the launcher runs under X from the installed package with working audio and save/load. Full commercial Ren'Py games run start to finish on the same machine and engine version.

Known limitation: Ren'Py's optional Live2D animation support cannot work on OpenBSD (it needs Live2D Cubism Core, a proprietary binary-only library with no BSD build). This affects a subset of commercial games. Noted in pkg/README.

I am not able to commit to being MAINTAINER right now, so I have left it unset. I'll be happy if someone wants to take it. I will fix anything that comes up during review.

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Thank you,

Jaxi Wise

Attachment: renpy.tgz
Description: application/compressed-tar

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