On Mon, Oct 05, 2026 at 04:59:03PM +0000, Enzo Nicosia wrote:
> On Mon, Oct 05, 2026 at 05:53:07PM +0100, Stuart Henderson wrote:
> 
> [cut]
> 
> > > 
> > > Thanks Theo, 
> > > 
> > > no issues at all building myself. Will apply the patch and let you know
> > > if it solves the issue.
> > 
> > If it still crashes, it will be due to a different issue :-)
> > 
> 
> We will find out soon (well, soon enough, as the build compiles a few
> hundred crates... :/ )
> 

Hello, 

I confirm that the segfault is gone. It looks like the patch by Theo
cures it. 

Thanks a lot for the swift fix.

Regards

Enzo

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