On Mon, Jan 19, 2009 at 07:08:36AM +0200, Antti Harri wrote: > On Sun, 18 Jan 2009, Matthias Kilian wrote: > >> [X] arm by me (fps really sucks on zaurus) > > For people testing without acceleration this might speed > things up in software mode: > > http://openarena.wikia.com/wiki/FAQ#I_have_no_3D_card_.2F_No_OpenGL_acceleration_.21 > > +set r_allowSoftwareGL 1 +set r_mode 0 +set r_lodbias 4 \ > +set r_textureMode GL_NEAREST_MIPMAP_NEAREST +set r_picmip 2 +set \ > r_vertexLight 1 > > -- > Antti Harri >
I have been using ioquake3 with Quake 3 Arena for some time with an Ati X800 as well as an X1950 Pro on an Intel Dual Core. I get stuttering/distortion in sound every 3-5 minutes or more often which is quite annoying. I tried different graphic settings from 1280x1024 with every knob to max to 600x800 with r_picmip 10 and r_vertexlight 1. timedemo gives 370 FPS, in game i have set it to com_maxfps 85. The stuttering still continues. The bugs in the audio code of ioquake3/quake3 are well known and fixed in more advanced engines like cnq3 from promode.org and the upcoming QuakeLive. I backported the audio fixes from cnq3 (a ioquake3 fork) but the symptoms are still there. However, i remember to have running Quake 3 under Linux on a 400 Mhz AMD K2 and a 3dfx card (later Ati 9200 with the x11-radeon driver) as well as on a laptop with Windows XP and a 8mb Ati mobility card without any issues regarding sound. That of course where the days before ioquake3's switch to SDL:) Another SDL-based engine, Darkplaces (for Quake I) shows the same symptoms. Basically i think that load alone is not the issue here since reducing the graphics to the bare minimum doesn't help. Forgot to say, since ca. 2 months i was forced to use aucat since useing libsndio without aucat produces distortion. I'm at work now so no dmesg, sorry. Soundcards i used where mainly 2 different soundblaster cards and 1 azalia. Btw., emu(4) and aucat proved to be an excellent solution so far (beside the stuttering), no noticable latency. Alf Allthough i do not have a radeon in that machine at the moment i can plug in one any time for testing, i would love to get this working.
