On Thursday 26 August 2010 18:24:19 Jacob Meuser wrote:
> On Thu, Aug 26, 2010 at 06:02:19PM -0400, Brad wrote:
> > On Thursday 26 August 2010 17:29:18 Jacob Meuser wrote:
> > > I tried running warzone2100 on a couple different amd64 machines
> > > and it always crashes fairly quickly.  I see a *lot* of "warning:
> > > cast from pointer to integer of different size" in the build log.
> > >
> > > anyone ever successfully used warzone2100 on a 64-bit arch?
> > >
> > > --
> > > [email protected]
> > > SDF Public Access UNIX System - http://sdf.lonestar.org
> >
> > The current version is not 64-bit clean. I have had an update
> > for quite some time and that was why I was asking you about
> > writing a sndio backend for OpenAL Soft.
>
> there already is a sndio backend in audio/openal, though I think there
> is an issue with block size vs buffer size.  that's why I wanted to
> use warzone2100, to see wha't actually going on there ...

audio/openal is not OpenAL Soft. that project is long dead and unmaintained.
OpenAL Soft is its successor.

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