On Mon, Mar 16, 2009 at 10:57:49AM -0700, Ryan Freeman wrote:
> On Wed, Oct 15, 2008 at 01:15:05AM -0700, Ryan Freeman wrote:
> > hello ports@
> > 
> > here is a port of a client/server implimentation of the doom engine,
> > allowing much-improved netcode, true client/server (in-game joining etc),
> > new modes, (teams, ctf) but still trying to be conservative to retain
> > the doom gameplay itself. comments/suggestions?
> > 
> 
> update to odamex 0.4.3
> 

bump- updated to odamex 0.5.1 with new WANTLIB and LIB_DEPENDS
changes. still working on i386 ;) 

-ryan

Attachment: odamex.tgz
Description: application/tar-gz

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