On Mon, Mar 16, 2009 at 10:57:49AM -0700, Ryan Freeman wrote: > On Wed, Oct 15, 2008 at 01:15:05AM -0700, Ryan Freeman wrote: > > hello ports@ > > > > here is a port of a client/server implimentation of the doom engine, > > allowing much-improved netcode, true client/server (in-game joining etc), > > new modes, (teams, ctf) but still trying to be conservative to retain > > the doom gameplay itself. comments/suggestions? > > > > update to odamex 0.4.3 >
bump- updated to odamex 0.5.1 with new WANTLIB and LIB_DEPENDS changes. still working on i386 ;) -ryan
odamex.tgz
Description: application/tar-gz
