On Sun, Jan 15, 2017 at 02:50:59PM +0100, Landry Breuil wrote:
> On Sat, Jan 14, 2017 at 12:20:21PM +0000, David CARLIER wrote:
> > Hi,
> > 
> > This is a small update for this game.
> 
> Thanks, commited - yay 7 new tracks.
> 
> Seems it segfaults upon exit, but that already happened with previous
> version..

Here's the backtrace if someone loves to dig into gl/qt5.

Program received signal SIGSEGV, Segmentation fault.
0x000008b973e161a0 in QOpenGLContext::shareGroup () from 
/usr/local/lib/qt5/./libQt5Gui.so.2.0
(gdb) bt
#0  0x000008b973e161a0 in QOpenGLContext::shareGroup () from 
/usr/local/lib/qt5/./libQt5Gui.so.2.0
#1  0x000008b9740bb794 in QOpenGLExtensions::QOpenGLExtensions () from 
/usr/local/lib/qt5/./libQt5Gui.so.2.0
#2  0x000008b9740be267 in QOpenGLExtensions::flushShared () from 
/usr/local/lib/qt5/./libQt5Gui.so.2.0
#3  0x000008b9740be968 in QOpenGLExtensions::flushShared () from 
/usr/local/lib/qt5/./libQt5Gui.so.2.0
#4  0x000008b6ff887074 in MCGLShaderProgram::~MCGLShaderProgram () from 
/usr/local/bin/dustrac-game
#5  0x000008b6ff887139 in MCGLShaderProgram::~MCGLShaderProgram () from 
/usr/local/bin/dustrac-game
#6  0x000008b6ff82ed0a in Renderer::~Renderer () from 
/usr/local/bin/dustrac-game

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