On 08/12 09:08, Anthony J. Bentley wrote:
> Jeremy Evans writes:
> > Update to the latest mednafen, reminder from the medna...@sent.com.
> > 
> > Release notes can be found at: https://mednafen.github.io/
> > 
> > Note that the default sound driver now tries to open /dev/audio, set
> > "sound.driver sdl" in the config file to get the previous behavior.
> > 
> > I'm unable to test this, as mednafen no longer runs on my machine,
> > neither the previous version nor this update. In both cases, running
> > mednafen with any game results in a black window and requires
> > kill -9 to exit.  I tested with gcc-only, and the result was the same.
> > 
> > Is anyone able to get mednafen to work, either with the current version
> > or with this update? I know the current version worked when I committed
> > it, but I haven't really used it since.
> Both mednafen- and mednafen-0.9.46 work fine on my machine.
> Mednafen uses OpenGL; could be a graphics driver problem? Have you tried
> software rendering (LIBGL_ALWAYS_SOFTWARE=1)?
> The diff is ok with me.

I did try software rendering and also using sdl instead of opengl as the
video driver, but it made no difference.  What graphics card are you
using?  I'm using:

radeondrm0 at pci1 dev 0 function 0 "ATI Radeon HD 5450" rev 0x00


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