Jeremy Evans writes:
> On 08/12 09:08, Anthony J. Bentley wrote:
> > Jeremy Evans writes:
> > > Update to the latest mednafen, reminder from the medna...@sent.com.
> > > 
> > > Release notes can be found at: https://mednafen.github.io/
> > > 
> > > Note that the default sound driver now tries to open /dev/audio, set
> > > "sound.driver sdl" in the config file to get the previous behavior.
> > > 
> > > I'm unable to test this, as mednafen no longer runs on my machine,
> > > neither the previous version nor this update. In both cases, running
> > > mednafen with any game results in a black window and requires
> > > kill -9 to exit.  I tested with gcc-only, and the result was the same.
> > > 
> > > Is anyone able to get mednafen to work, either with the current version
> > > or with this update? I know the current version worked when I committed
> > > it, but I haven't really used it since.
> > 
> > Both mednafen-0.9.39.2p1 and mednafen-0.9.46 work fine on my machine.
> > Mednafen uses OpenGL; could be a graphics driver problem? Have you tried
> > software rendering (LIBGL_ALWAYS_SOFTWARE=1)?
> > 
> > The diff is ok with me.
> 
> I did try software rendering and also using sdl instead of opengl as the
> video driver, but it made no difference.  What graphics card are you
> using?  I'm using:
> 
> radeondrm0 at pci1 dev 0 function 0 "ATI Radeon HD 5450" rev 0x00

inteldrm0 at pci0 dev 2 function 0 "Intel GM45 Video" rev 0x07

When I get home in a few days I'll try radeondrm.

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