On Fri, Nov 17, 2017 at 06:01:54PM -0500, Brian Callahan wrote:
> 
> On 11/17/17 14:15, Marc Espie wrote:
> >On Fri, Nov 17, 2017 at 10:11:20AM -0500, Brian Callahan wrote:
> >>Hi ports --
> >>
> >>Attached is a small update to games/galois.
> >>I'll re-take MAINTAINER of this. I uploaded it way back when, I'll be
> >>responsible for it again.
> >>
> >>The gettext MODULE gets removed from this port as a natural effect of the
> >>update.
> >>
> >>OK?
> >Explain what happened to grid.h
> >
> >Specifically, is that template code still there. Does it compile with both
> >clang and ports-gcc ?
> 
> For grid,h, the code that was put in the #if 0 block is gone, and the code
> that is uncommented is now the only code (and uncommented).
> 
> However, the game compiles but does not link with ports-gcc. It fails to
> link with undefined reference errors to glib functions. Some research
> suggests that there are linking problems with libxml++ and glib when some
> libraries/code is compiled with clang and others with gcc-4.9 and trying to
> link it all together. Are there any platforms for which using a 'COMPILER =
> base-clang ports-clang' line would cause issues? I notice that libxml++ uses
> 'COMPILER= base-clang ports-gcc'

Oh, going to compile with ports-gcc requires compiling every dependency,
obviously.

Which is why I just asked for *compile*. I know that linking is going
to be harder :)

okay espie@

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