Ryan Freeman writes: > Hello ports@ > > Attached is a new port for the xash3d engine and accompanying mod to play > a game about hitting things with crowbars. I believe you end up playing > as my cousin Gordon. ;-) > > You can play Half-Life with this package, but you must have access to a > steam version of the game files to play. Thus, outside of having a > Windows or Linux machine handy, you can't get to the data with OpenBSD > alone. I do not believe the old retail CD versions will work with xash3d > due to so many changes since the last CD release version was put on the > shelves. > > I am unsure of what we can do with this as the licensing seems to be a bit > vague, I would love more prying eyes on that part. I kept the main engine > and the half-life client/server bits separate to try and ease this problem, > and (in theory) other Goldsrc-compatible games such as Blueshift, Opposing > Force, etc could one day have ports as well. Counter-strike will not work > at this time without someone investing a lot of time upstream. > > Outside of that it builds and runs on amd64, I can play netgames against > other xash3d players, I've put dozens of hours into the single player > campaign without issue. I think technically this should also run on arm64, > as one of the main targets of xash3d was to make the game playable on > android. > > Passes portcheck, port-lib-depends-check, lib-depends-check, and builds > okay with clang6. > > Thoughts? Comments? OKs? > > Cheers! > -ryan
Game run fine (solo / multiplayer) but it seems the configuration menu lacks "check box" and sliders like in Configuration>Audio. Screenshot => https://i.zcraft.fr/8538971525709919.jpeg I will take a look deeper about the port itself.