On 2018/06/14 17:48, Brian Callahan wrote: > > On 06/14/18 17:32, Stuart Henderson wrote: > > On 2018/06/14 15:52, Brian Callahan wrote: > > > Hi ports -- > > > > > > Attached is a new port, games/jumpnbump. Jump 'n Bump is a game where you > > > play as cute bunnies and try to jump on each other's heads. > > > > > > --- > > > pkg/DESCR: > > > Jump 'n Bump is a game in which you play as cute fluffy little bunnies > > > and hop on each other's heads. > > > > > > It supports local and online multiplayer and comes with a level editor. > > > --- > > > > > > Works fine on amd64. One interesting caveat to the game: when it starts, > > > you need to jump the bunnies you want in to the game over the log then > > > run one of them off the right of the screen. > > > > > > You can also toggle AI for all the bunnies with 1, 2, 3, and 4 keys (on > > > the main keyboard, not the number pad). This is what I did to test, I > > > hopped all 4 bunnies over the log then made them all AI and let them > > > battle it out. > > > > > > Game is played to 100 or whenever you press ESC. > > > > > > OK? > > > > > > ~Brian > > > > > Nearly OK. > > > > I agree with not forcing the dep on python/py-gtk for jumpnbump-menu > > as the functionality it gives doesn't really warrant the heavier > > deps needed, so am OK with leaving that optional, but could you use > > the python module (MODPY_BUILDDEP=no, MODPY_RUNDEP=no, and a dummy > > CONFIGURE_STYLE=no) and use MODPY_ADJ_FILES to patch the #! line please? > > > > Sure. > > ~Brian >
Thanks, OK for me.
