On 2018/06/14 17:48, Brian Callahan wrote:
> 
> On 06/14/18 17:32, Stuart Henderson wrote:
> > On 2018/06/14 15:52, Brian Callahan wrote:
> > > Hi ports --
> > > 
> > > Attached is a new port, games/jumpnbump. Jump 'n Bump is a game where you 
> > > play as cute bunnies and try to jump on each other's heads.
> > > 
> > > ---
> > > pkg/DESCR:
> > > Jump 'n Bump is a game in which you play as cute fluffy little bunnies
> > > and hop on each other's heads.
> > > 
> > > It supports local and online multiplayer and comes with a level editor.
> > > ---
> > > 
> > > Works fine on amd64. One interesting caveat to the game: when it starts, 
> > > you need to jump the bunnies you want in to the game over the log then 
> > > run one of them off the right of the screen.
> > > 
> > > You can also toggle AI for all the bunnies with 1, 2, 3, and 4 keys (on 
> > > the main keyboard, not the number pad). This is what I did to test, I 
> > > hopped all 4 bunnies over the log then made them all AI and let them 
> > > battle it out.
> > > 
> > > Game is played to 100 or whenever you press ESC.
> > > 
> > > OK?
> > > 
> > > ~Brian
> > > 
> > Nearly OK.
> > 
> > I agree with not forcing the dep on python/py-gtk for jumpnbump-menu
> > as the functionality it gives doesn't really warrant the heavier
> > deps needed, so am OK with leaving that optional, but could you use
> > the python module (MODPY_BUILDDEP=no, MODPY_RUNDEP=no, and a dummy
> > CONFIGURE_STYLE=no) and use MODPY_ADJ_FILES to patch the #! line please?
> > 
> 
> Sure.
> 
> ~Brian
> 

Thanks, OK for me.

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