On 2018/08/25 01:31, Thomas Frohwein wrote: > Hi, > > There are a couple of news about the godot port. For about 6 weeks, the > pulseaudio backend has been non-functional, also affecting windows which > fail to close, as does the main process. > > This all is resolved with turning off pulseaudio backend. This means > that there is now audio, but there hasn't been any for the ~6 weeks. > > I'm still looking into this, but would like to get the update in in the > meantime because of the CVE (see below). > > Here the bulletpoint summary, based on Charlene's great example of an > update summary:
Thank you - OK sthen@
