George Koehler <[email protected]> wrote:
> On Wed, 31 Oct 2018 08:11:47 +0100
> Solene Rapenne <[email protected]> wrote:
> 
> > #1  0xb567523c in *_libc___stack_smash_handler (func=0xe38f5424 
> > "X11_InitKeyboard", damaged=<optimized out>) at 
> > /usr/src/lib/libc/sys/stack_protector.c:79
> > #2  0xe38a7ae0 in X11_InitKeyboard () from /usr/local/lib/libSDL2.so.0.5
> 
> This was https://bugzilla.libsdl.org/show_bug.cgi?id=4326
> 
> Please update to devel/sdl2 version 2.0.8p1.  The snapshot packages
> have 2.0.8p0, but if you build 2.0.8p1, its libSDL2.so.0.5 should
> fix the crash, so you won't need to rebuild the games.

I was pretty sure to have compiled devel/sdl2 with latest patch but "just in
case" I did recompile all my packages using latest ports tree. And indeed, I
can start both games :)

That's playable, framerate is very good on a mac mini G4.

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