George Koehler <[email protected]> wrote: > On Wed, 31 Oct 2018 08:11:47 +0100 > Solene Rapenne <[email protected]> wrote: > > > #1 0xb567523c in *_libc___stack_smash_handler (func=0xe38f5424 > > "X11_InitKeyboard", damaged=<optimized out>) at > > /usr/src/lib/libc/sys/stack_protector.c:79 > > #2 0xe38a7ae0 in X11_InitKeyboard () from /usr/local/lib/libSDL2.so.0.5 > > This was https://bugzilla.libsdl.org/show_bug.cgi?id=4326 > > Please update to devel/sdl2 version 2.0.8p1. The snapshot packages > have 2.0.8p0, but if you build 2.0.8p1, its libSDL2.so.0.5 should > fix the crash, so you won't need to rebuild the games.
I was pretty sure to have compiled devel/sdl2 with latest patch but "just in case" I did recompile all my packages using latest ports tree. And indeed, I can start both games :) That's playable, framerate is very good on a mac mini G4.
